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There are 12 productsSort
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Forgefiend$84.00Forgefiends are daemon engines devised to sow death amongst enemy forces from afar, their hulking bodies fused with enormous warp-welded weaponry. Guided by the hateful daemonic intelligence bound ...
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CHAOS TERMINATOR SQUAD$62.50Chaos Terminators are heavily-armoured veterans, clad in – or fused to – ancient suits of corrupted war-plate. Each of these murderous elites is akin to a walking tank, wading through futile voll...
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CODEX: CHAOS SPACE MARINES$60.00Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos...
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COMBAT PATROL: WORLD EATERS$160.00Scions of their Primarch Angron, Daemon Prince of Khorne, the World Eaters were amongst the most feared of the Space Marines Legions to turn traitor during the brutal civil war known as the Horus H...
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Heldrake$84.00Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in di...
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COMBAT PATROL: CHAOS SPACE MARINES$160.00Warbands of the Chaos Space Marines are more often than not motley assortments of Heretic Astartes, grisly mutants, their cultist thralls. The pitiless masters callously spend the lives of the mort...
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CHAOS SPACE MARINES BATTLEFORCE: DREAD TALONS$230.00Many Chaos Space Marines contingents favour aggressive, highly mobile tactics, rushing headlong to get to grips with the foe as quickly as possible. Their skill, armour, deadly weapons, genetic enh...
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DATASHEET CARDS: CHAOS SPACE MARINES$35.00The Chaos Space Marines go to war armed with corrupted versions of the already-potent weapons and wargear they used as loyal warriors of the Imperium. They're accompanied by foul daemons, twisted w...
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Liber Hereticus – Traitor Legiones Astartes Army Book$70.00Your guide to commanding the forces of the Traitor Space Marine Legions in games of Warhammer: The Horus Heresy 352 pages of rules for units and wargear available to Traitors, plus Legion-specific...
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Jakhals$55.00Savage stimm-charged human Troops for your World Eaters army Builds 10 Jakhals with a vicious variety of chainblades, including a hulking Dishonoured warrior Flood enemy lines with dangerous but d...
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Vashtorr the Arkifane$100.00A soul-forging daemon lord to marshal vile engines for Chaos Space Marines Shatter steel and incinerate flesh with a hellish hammer and flame-spitting claw Includes a scenic base with mechanical t...
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Chaos Cultists$50.00Fanatical Troops for Chaos Space Marines Builds 10 Cultists armed with a variety of brutal assault weapons Fervent worshippers of Chaos, employed as disposable footsoldiers
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Game Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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