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topThere are 8 productsSort
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Mancrusher Mob$160.00A monstrous Battleline mob for Sons of Behemat armies Builds three Mancrusher Gargants – can also build Aleguzzler or Chaos Gargants Includes a staggering range of cosmetic bits, so each gargant l...
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Battletome: Sons of Behemat$55.00An indispensable guide for the Sons of Behemat and those who hire them All the rules and warscrolls you need to stomp the little folk into paste A giant stash of background lore, paint guides, awe...
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Brawlers of Behemat$315.00Loud, proud, and staggeringly huge, Mega-Gargants are feared across the Mortal Realms. There is not much that can threaten one of these titanic louts – not much, except a rival Mega-Gargant! When t...
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Destruction Battletome: Sons of Behemat$65.00Gargants are the epitome of strength and brutality. An ancient, monstrous race that has stepped straight out of myth, these titans scorn the puny works of those smaller than them, demolishing civil...
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Boss-stompers$172.00Boss-stompers – a name these brutes rather egotistically insist on – consider themselves a sort of elite among the growing gargant clans. Strapping bits of metal and stone to themselves and taking ...
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Ma Maegran – Chooser of the Mighty$195.00Ma Maegran is an old, strange gargant indeed, Her reputation precedes her, enough that even the great Mega-Gargants show some nervous deference in her presence. Maegran is a seer and a witch who, i...
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Stomper Tribe$280.00It has been theorised by those who study the Behemati that Stomper Tribes are the degraded memory of the armies mustered by ancient gargants. A Warstomper Mega-Gargant will give their 'troops' clea...
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King Brodd$210.00Lead the Sons of Behemat to crush the realms underfoot with a legendary Hero Builds King Brodd or one of four other mighty Mega-Gargant variants Chant primordial prayers as a vengeful Priest of Be...
Showing 1 -8 of 8 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Game Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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