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Kill Team: Blood and Zeal
Kill Team: Blood and Zeal
Regular Price $130.00Product Type : Miniature
Hurry! Only1units left in stock!At the heart of Hive Fissilicus, the citizens of Volkus prepare for an event of ritual significance – the firing of the Great Gun. The macabre Goremongers, followers of Khorne intent on sabotage, rise from the depths of the hive on a tide of blood and violence. Opposing them, zealous Sanctifiers seek to defend the holy weapon in the name of the God-Emperor. At stake is the fate of the Great Gun and Volkus itself.
This expansion includes two multipart plastic kill teams, an imposing piece of shrine scenery, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies – it's an ideal way to add even more variety to your games.
This boxed set contains:
– 56-page softcover Blood and Zeal Dossier: Background, artwork, and rules for the two kill teams in the box, plus an overview of the ongoing conflict on the planet Volkus.
– Sanctifiers Kill Team: A complete kill team of 11 multipart plastic miniatures, consisting of 1x Confessor, 1x Cherub, 1x Death Cult Assassin, 1x Salvationist, 1x Miraculist, 2x Missionaries, 1x Drill Abbot, 1x Persecutor (which can alternatively be built as a Preacher), 1x Conflagrator (which can alternatively be built as a Preacher), and 1x Reliquant (which can alternatively be built as a Preacher).
– Goremongers Kill Team: A complete kill team of 8 multipart plastic miniatures, consisting of 1x Blood Herald, 2x Aspirants, as well as 1x Bloodtaker, 1x Impaler, 1x Skullclaimer, 1x Stalker, and 1x Inciter (all of which except the Blood Herald can alternatively be built as Aspirants).
– Killzone Upgrade: Shrine Statue: A terrain feature designed to be used with the rules in the book.
– Sanctifiers Datacards: 37 datacards covering operative and faction rules, abilities, ploys, and equipment.
– Goremongers Datacards: 40 datacards covering operative and faction rules, abilities, ploys, and equipment.
– Blood and Zeal Card Pack: 32 cards are included in the book for use with the Blood and Zeal Mission Pack.
– Token Sheets: One double-sided cardboard token sheet, containing 38x Goremongers tokens, and 39x Sanctifiers tokens.
This set comprises 218 plastic components, 9x Citadel 32mm Round Bases, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The miniatures and other elements of this product will be available separately at a later date. The Blood and Zeal Dossier book and Mission Pack Cards are exclusive to this boxed set.
You will need a copy of the Kill Team: Core Book and Killzone: Volkus, both available separately, to make full use of the contents of this box.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@buymagicsingles.com. Please note that returns will need to be sent to the following address: 762 N Main St, Tooele, Utah, 84074.
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@buymagicsingles.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
European Union 14 day cooling off period
Notwithstanding the above, if the merchandise is being shipped into the European Union, you have the right to cancel or return your order within 14 days, for any reason and without a justification. As above, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@buymagicsingles.com.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Game Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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