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- Ogor Mawtribes
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topThere are 230 productsSort
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Vultarax Stratos-Automata$82.00Vultarax automata make use of a complex cortex unit that allows them to control the various gravitic impellers and jets that hold them aloft, and grant them more affinity for independent action. Wh...
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Myrmidon Destructor Host$77.00Myrmidon Destructors view combat as a method by which they might divine the will of the Omnissiah. However, they do so through the thunder of heavy guns, the blast of plasma, and the searing pulse ...
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Skitarii Battle-Pilgrym Corpus$90.00The Skitarii Battle-Pilgryms are bound together as conclaves, and each of these war formations is led by an ordinator, an individual through which the will of the marshal is conducted. They are sin...
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Ghost Legion (Hardback)$30.00Book 2 in the Solomon Akurra seriesThe Harrowmaster of the Alpha Legion has united his disparate troops. His attempt to create something new and terrible has not gone unnoticed, pitting him against...
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Stormhawk Interceptor$69.00An awesome sight, descending at incredible velocities from orbiting warships to engage and annihilate enemy craft, Stormhawk Interceptors are a stunning hymn to aerial superiority that the Space Ma...
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Tyranids: Termagants and Ripper Swarm + Paints Set$35.00Termagants are scuttling predators that attack in huge swarms, spitting living ammunition from their symbiotic weapons. Ripper Swarms squirm alongside them as living carpets of teeth and flesh, dev...
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Ultramarines Upgrades and Transfers$35.00The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, ...
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Archon$40.00Archons lead their kabals in battle with a mixture of malevolent cunning, arrogant self-assuredness, and breathtaking martial skill. To these qualities, they add an arsenal of esoteric weaponry and...
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Krakenblood (Hardback)$35.00A Warhammer 40,000 NovelA Wolf Priest is tasked by Ulrik the Slayer to recover an ancient relic of the Chapter – a chance for him to write his own legendary saga.READ IT BECAUSEIvar Krakenblood is ...
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Iron Hands Dice$34.00The Iron Hands appear cold and reserved, but their fury is revealed when they fight. They are ferocious in their efficiency, utilising the blessings of the Omnissiah in ways few other Chapters do. ...
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Serberys Raiders$62.50To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shatt...
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Datasheet Cards: Grey Knights$35.00The Grey Knights go to war with an arsenal unlike any other Chapter of Space Marines. All their equipment is bespoke, made to their own specifications in clandestine manufactories. Though they look...
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DEFFKILLA WARTRIKE$60.00Fast-moving fighting platforms, Deffkilla Wartrikes make little concession to armoured protection for their riders. Scythe-wheeled, with an enormous rokkit engine afterburner on the back, these tri...
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ARCHAEOPTER$115.00workhorse not only of the toxic Martian skies, but of distant worlds at the forefront of the Tech-Priests' expansion for millennia, the Archaeopter is an agile fixed-wing aircraft. Piloted by a mem...
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PTERAXII STERYLIZORS$60.00One of many specialised castes of cyborg warriors available to the Adeptus Mechanicus, the Pteraxii are optimised for instinctive reaction and agility. Pteraxii’s reflexes are accentuated by paring...
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COMBAT PATROL: THOUSAND SONS$160.00The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. The heart of these arcane armies is comprised of Rubricae – implacable warriors who level sal...
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TESSERACT VAULT$170.00The Necron Tesseract Vault holds an imprisoned Transcendent C’tan, turning his powers into phenomenal weapons of mass destruction that can age its foes to dust, set acres ablaze, or trigger seismic...
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Codex Supplement: Space Wolves$35.00The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and run...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Game Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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