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There are 224 productsSort
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Slaughterbound$42.00The Slaughterbound share their forms with the possessing spirit of a Bloodthirster. Such an infernal fusion lends the host colossal strength and insatiable rage, driving them to reckless butchery. ...
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Combat Patrol: Space Wolves (2025)$170.00Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experie...
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Codex: Grey Knights$60.00The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed...
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VENOMTHROPES$75.00Venomthropes drift forward amidst miasmal clouds of spores that spew from within their bodies. Their whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins t...
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VERTUS PRAETORS$60.00Squads of Vertus Praetors swoop into battle astride powerful Dawneagle jetbikes. Veteran warriors who have seen conflict on a hundred worlds, these Custodians know the true value of speed: not simp...
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FIRE WARRIORS TEAM$60.00Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
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Raptors$45.00The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomise what has become of the Assault Marines of the Traitor Legio...
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Chaos Rhino$55.00A rugged Dedicated Transport for Chaos Space Marines, Thousand Sons, Death Guard, and World Eaters armies Deliver your infantry to the fighting intact Race across the battlefield to get to grips ...
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Wolf Guard Headtakers$65.00Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formatio...
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Wolf Priest$40.00Wolf Priests are elder sages who tend to the spiritual and physical well‑being of their battle‑brothers. Clad in black, bedecked with shamanistic totems and wearing macabre wolf‑skull helms, they a...
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Knight Ruinator$200.00War Dog-class Chaos Knights act as hunting packs for their dread households. Armed with an eclectic array of weaponry, these nimble combat walkers range ahead of the terrible shadows cast by larger...
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Crusade: Armageddon$60.00With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into be...
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Combat Patrol: Thousand Sons$170.00The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyri...
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Ghost Ark$65.00Ghost Arks are often pressed into service as conventional transport vehicles, conveying reinforcements to some vital area of the battlefield, or allowing Necron forces to attack from an unexpected ...
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Piranha$42.00Piranhas are light combat skimmers that streak ahead of the main T’au forces, raking enemy units with salvoes of heavy firepower. They can further detach drones to sow mayhem behind enemy lines bef...
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Codex: World Eaters$60.00The World Eaters are ferocious transhuman warriors driven by a burning need to unleash violent savagery. Once a Legion loyal to the Emperor, they long ago followed their Daemon Primarch, Angron, in...
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Datasheet Cards: Death Guard$35.00The Death Guard trudge forwards in a filthy tide of decaying ceramite, bloated flesh, and festering pustules. Their numbers are made up of fallen Space Marines, but also scampering daemons, shuffli...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Game Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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